Fl studio alpha mac. Not giving feedback in the feedback thread within 3 days of posting a track is not cool.
First of all - how do you turn it off?You don't. If you have Reaper's Due enabled, the event will happen. Turning off supernatural events imposes limits on when it can happen. With supernatural events it can happen to anyone, without - only to Christian rulers or if you have a Christian county (by owner, not county religion) bordering your realm. The chances that you get it are increased if you are unwell, old or the Plague is rampant in your realm.How does one win the game? (accurate as off 16-feb-2017)The first option is obvious - straight up attack for an 80% chance to die. In the other 20% you will either lose a limb, be mangled or just wounded. This is the worse option in general.If you choose to play chess, you will have 3 rounds to accumulate at least 5 points. Great moves net 2 points, good ones - 1 point, neutral doesn't affect the score, bad reduces your score by 1, terrible - by 2 (effectively nuking your character). This is the basic premise, but your actions and traits can influence the game, allowing for higher win chances. Game master and Genius are the most useful traits here, increasing your chances dramatically (Game Master is slightly better, but these two do not stack).First of all - invite Death in (or pay some money for the nearest inn)!!! Knight torres missing laser pistol. This will grant you 1 extra point in the beginning of the game. Secondly - play black. This gives you another point to start with, making this much easier.The below will assume you've done this, and you only need 3 points to win, from a maximum of 6.Round 1Apart from the 2 usual options (risky or safe), there are a number of traits that allow you to get safe points. These are:Deceitful, schemer, strategist, quick, shrewd - get 1 point.Genius, game master - get 2 points.The normal options are:Safe - good/neutral/bad for 25/55/20Risky - great/good/terrible for 20/40/40Round 2This is where various cheating strategies can work. Again, there are a number of traits that get you free points here, as well as the option to concentrate or cheat.Drunkard, hedonist, seducer, impaler - get 2 free points.Game master - get 1 free point.Usual options:Concentrate - good/neutral at 25/75Cheat - good/die at 67/33Round 3This is where you have the option to sacrifice a loved one or trust your skill. A game master still gets better chances than usual if trusting his/her skill.Sacrifice - great/good/neutral/bad of 15/35/35/15Skill - good/neutral/bad of 20/50/30Skill (Game Master) - great/good/neutral/bad of 20/30/30/20ConclusionCharacters without any special traits, but that are willing to take on the sacrifice stand a decent chance to cheat Death. As stated above, the key point is to be gracious and play black.The main point to take away is that if you can score 2 free points, you're (almost) guaranteed to win, no need to risk by cheating or sacrificing. If you can score 1, it's kinda dangerous. If you do not have beneficial stats, getting a 'Bad' move is the same as getting a 'Terrible' move - both end the game. Crusader Kings II: Dark Ages is one of the most curious and developed strategies of our times. As it often happens with such productions variety of possibilities is very large. This guide helps in catching them up, because in such a full of details game you can get lost. Even experienced strategists may have problems at the beginning. Crusader Kings 2 CheatsHow do I win the Chess with Death event? Ask Question 5. Browse other questions tagged crusader-kings-2 or ask your own question. 2 years, 3 months ago. 47,694 times. 2 years, 3 months ago. Featured on Meta. Essential Crusader Kings 2 DLC By T.J. Hafer 03 May 2019 4. It’s a rare strategy game that’s still receiving major expansions so many years after release. The fact that Crusader Kings II is one of those few represents just one of the aspects that makes it special. But with all that extra stuff comes a hefty, extra price tag. Crusader Kings 2 is a Grand Strategy game developed by Paradox Development Studio for PC, and was released on the 14th of February 2012 worldwide. A Mac version of the game, developed in-house by Paradox, was released on May 24th of the same year. In this guide you will find not only basic rules but also ideas how to use them. But it's all is only a tip of a iceberg.The most popular problems and doubts are included in the section Problem? Which is in majority of chapters. Thanks to that, no strategist will have any problems with mastering the Crusader Kings II. Amount of available options will stop be frightening and become an useful tool for a player. This guide's assumption is make gaming more pleasant and intuitive. Crusader Kings II Video Game. genre: Strategy. developer: Paradox Interactive. publisher: Paradox Interactive. platform: PC. rated: PEGI: Age 12+ / ESRB: TeenEurope is in turmoil. The lands are fragmented into petty fiefs, the emperor struggles with the Pope, and the Holy Father declares that all those who go to liberate the Holy Land will be freed of their sins. Now is the time for greatness.Increase your lands and fill your coffers, appoint vassals, battle traitors, introduce laws while interacting with hundreds of nobles, and create the most powerful dynasty of medieval Europe.A beleaguered king will always have friends to support him. But beware, as your rule and realm may find trouble when a loyal vassal becomes a bitter rival. Stand ready, increase your prestige, and listen to the world whisper your name in awe.Do you have what it takes to become a Crusader King?DescriptionCrusader Kings II explores one of the defining periods in world history in an experience crafted by the masters of Grand Strategy. Started in Munster, took over 2/3 of Ireland by force then the northern 1/3 agreed to be vassals voluntarily, giving me total control over newbie island. I switched to Tanistry 10 years ago, figuring 'why the hell not?' And also that it would be an improvement since Gavelkind would just unravel the kingdom.So the kingdom's united and all that's left is to groom a successor. But my best heir is my daughter, Mae, and she's not getting any votes for heir. It's going to my rather mediocre uncle.Any way to steer the vote to my daughter or will Tanistry always give me an older male relative?. So Tanistry looks good until you realize they are always going to want your uncle. Historically the folks doing the choosing wanted someone from a different branch of the family, so as to not concentrate too much power in one branch. This individual was typically the eldest male with a claim (father, grandfather or great grandfather having been king). This individual was usually supposed to be capable as well. They were electing a king, after all. He wasn't supposed to suck. CK2 doesn't seem to care about that unfortunately.So you are the king. The Tanist is the king in waiting. You are asking them to vote for your direct child, a Tanistry no no, and a woman, another Tanistry no no. They want your uncle. It will be very very difficult to override the will of the vassals. I've learned to just roll with it.The big problem I am having with Tanistry and Conclave is that I can't marry/betroth for NAPs, due to several reasons I can list if you want, but the gist of it is, every time I get a new 60 year old king, the council forces a law change. I'm currently building a Light Skirmisher retinue for sheer numbers, hoping to keep those factions from firing.Primogeniture isn't a Celtic concept. For CK2 Primo is an infinitely better succession than Tanistry unless you are a king with no dukes or counts. You didn't mess up as long as you don't mind playing as your uncle. Command conquer red alert 3 mac download free. Forget about grooming your future kings though. It can literally be anybody in your dynasty.For new players, I wouldn't choose Tanistry. Mainly because it takes 10 years of rule to change succession, and you will always start old. If you have Way of Life DLC, take hunting focus and try not to die. Well, you can't change it again, that's the thing. You can only change succession law once. So to get the daughter on the throne, your best bet is to kill all the family members who pop up as Tanist before her until she's the Tanist. Obviously this would be bad for your dynasty.You could send your Chaplian to research cultural advances. When he comes back and says, hey being a lollard is great, come be a lollard with me, embrace the heresy. You should be able to grant all your vassals independence since they aren't the same religion anymore. You can't grant independence to same religion de jure vassals. I haven't tested this for sure (you could test it via console). After you grant them independence, convert back to Catholicism via decision. With no dukes or counts, you control the vote totally. Your next ruler can offer vassalization to the newly independent counts. I think you need Sons of Abraham DLC for this maybe and obviously this is gamey as hell.If you get Mae on the throne, if she rules ten years you can change succession. What you change it to will be determined by whether you have Conclave or not. ![]() Crusader Kings 2 WikiTanistry electors decide who to vote for based on the age, prestige, and diplo score of the candidate. They prefer candidates who are not closely related to the current ruler, but still have claims on the title, usually children of former rulers. This results in inheritance often going like kingking's cousinking's soncousin's sonking's grandsonetc., which is pretty much what real life tanistry was, where the crown was passed between different branches of the family tree. However, they will almost never vote for a woman without absolute cognatic succesion, and unlike elective, it is almost impossible to steer the vote where you want. The main benefit of tanistry over elective is that only members of your dynasty are eligible, so that stupid high diplo minor duke can't steal your kingdom.In short, you have little control over who the electors pick, so just weed out the worst candidates with assasinations 'vetos', and don't expect to always have rulers with particuraly good stats. And so Mae is pretty unlikely to be elected, unless of course you go on a 'veto' spree. Yet another post about tribes. I am afraid this guide won't be newbie friendly. If you want a nice guide for new players let me know in comments.tl;dr, have high martial, pick war focus, build war camps, don't overextend, have large capital duchy, smash your enemies.Let's jump right into it!As a tribe chieftain prestige means more than money. You build buildings and summon armies with it. Therefore, traits, techs and events that boost up our prestige are welcomed.Traits that boost our prestige: Scarred, Proud, Renowned Physician, Viking variations, Born in Purple and Augustus. Last two are quite hard to get, but oh well. Now you have a reason to start a new game and get that Augustus trait with your tribe:) As for the techs, there is only one, majesty. I recommend to put 2-3 points there after our legalism is level 1. I won't mention the events that give us some prestige because there is a lot of them and it is not really a post with a long list of events.Stats.I favor only one stat worthy of a strong chieftain. Martial score. High martial means more levy and more levy means more room for expansion and being save from hostile invasions. If we lack high martial score we better have good diplo to keep our vassals happy. If you have a low martial and diplo score then right click on your portrait and suicide. We don't really need stewardship as tribal government gives us domain size bonus and our income is so low that even 50 stewardship won't help it. Learning doesn't give us anything cool and intrigue is good secondary trait, a chieftain with high intrigue and low other stats is bad. Martial is the best for tribes. Sigurd smash!Way of Life foci.If we have 1-3 star martial education then War focus is the way to go. We can get two leadership traits and get to 4 star martial education real quick. Improving martial equals more warriors! Hunting is good as always, martial bonus, dogs etc. However, I think that business focus is 2nd best after War. Business is a focus that gives us things that every chieftain dreams about, money and prestige. Minting coins, trade route, building garden or tower reward us with either money or prestige or both. Business is a very good focus with little risk of being depressed. Fourth best for defensive pagans is Theology, because as you already know defensive pagans can summon 2000 event troops for 200 piety and theology focus gives us much piety and +1 health on top of it is very good. If you are not playing a defensive pagan then 4th best is Family focus with good bonuses for fertility, health and global opinion bonus. 5th for me is Carousing, obviously to become friends with your vassals. 6th Scholarship, I don't really like it but if you wanna rush shipyards in the Charlemagne start then pick scholarship. Last ones for me are intrigue based foci, I don't like Intrigue at all and Seduction is only fun when you are bored, although you can use it to cheat(hehe) elective gavelkind and always have only one heir.Buildings.Your very first two buildings are going to be war camps. War camp gives you more warriors to conquer new lands and women. If you already have level 2 war camp and you are still in the disadvantage then get it to level 4. The next one I like to go two levels of weapon-smith, it gives morale and levy reinforce rate. As you know tribe warriors do not wear armor so you have to make sure that your weaponsmith sells them very sharp axes to boost their morale. High morale with tribal levies is very important as it allows us to sometimes win a battle with stronger feudal armies. After that it is pretty much whatever you need, except practice range which is very bad building, build it last.How to deal with elective gavelkind.Gavelkind succession sucks, and elective gavelkind sucks even more. But there are ways to mitigate the damage. First, don't expand too much. I know you are very ambitious chieftain but try to keep one kingdom title and do not conquer more than 50% dejure land of another kingdom. If you hold 51% of a uncreated kingdom title land, then upon your death the title will be created for your genius strong son that your vassals didn't vote for. Just be content with what you have, large realm doesn't mean much if you are tribe. What really matters is your own domain, and here comes my second point. Pick a duchy with many counties in it. Crusader Kings 2 ReviewNovogrod duchy is a good example, it has one strong county and 3 decent ones. Lets say your ruler died and he had 4 sons, your elected heir got Novogrod and his brothers one county each. It is not the end of the world. You can easily pick them one by one with a plot to revoke their counties because your brothers hold land within your dejure and capital duchy. Even better when one of your brothers decide to go independent, you get a strong claim on all his lands and you can press them all in one war. So, after 3 short wars you would regain full control over Novogrod duchy and enjoy full levies from it for another generation. Thats why I think that large duchy is useful to quickly jump back in the business with large levies. Smaller duchies like Kiev (2 counties) are not so good for us. Lets assume our ruler had 2 counties in Kiev duchy and 5 counties somewhere else, his second sons are going to grab these 5 without a chance to get them back without a tyranny (unless they declare independence on succession). Crusader Kings 2 WikiLong story short, don't overextend and have large capital duchy.2nd trick to deal with Elective Gavelkind is mentioned earlier seduction focus. The main idea behind it is to not have wife or concubines and just start poping bastards and legitimize only one, and only legitimize second when the first dies. This ensures that we have only one heir and he will inherit everything. It is quite risky however, we can always succeed our daddy but die of cancer 2 years later without a heir and game over screen.Few tips. Don't attack feudals unless you are certain that you can defeat them in the skirmish phase. Pick a steward with high stewardship and shrewd/quick/genius. Crusader Kings 2 Tanistry 1He can find 500 gold for you:). Tribesmen like it big, try to breed strong trait into your dynasty. Muslim tribals have access to open agnatic succession law, and Celtic tribes to tanistry. Do not rise your tribal organization ever. Do it only when you wan't to convert to feudal.
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